Business Insider spoke to a number of indie devs, as well as two publishing executives. And the common sentiment among them is that Google wasn’t offering enough incentive to have their games on Stadia. And part of that is on the financial front. One indie dev said that a major consideration is if they will get enough to make what they want, or if they get an exclusivity deal for security. As for the publishers, the money being offered was “so low that it wasn’t even part of the conversation”.

In addition to monetary incentive, devs are not having their game on Stadia simply because of the number of users on the platform. Another indie dev cited examples like Steam and the Nintendo Switch. Both of these have a large customer base which can help devs sell their games. And it’s one thing Google Stadia doesn’t have. And finally, there’s the concern that Google will abandon Stadia like it did its many previous projects. Business Insider says that every dev the outlet spoke to brought this possibility up without being asked about it. From the looks or it, none of them have brought up the issue of the actual performance of games on Google Stadia. This is undoubtedly a crippling issue for competitive multiplayer titles. Of course, your mileage may vary when it comes to its severity with singleplayer experiences. (Source: Business Insider)

Game Devs Not Getting Good Enough Incentive To Put Their Games On Google Stadia - 9